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Okay, “odd bits” is a catchall term, but in this case I think most TSoN fans know what I mean already. The film has a lot of odd and interesting details that reveal themselves on repeated viewings: subtle visual bits and character-revealing moments, lines of dialogue that may be questionable, things that are generally left unexplained. There was a topic I started in the old forum that covers similar territory:
…but this one, I think, could be a little broader. So, here’s some that come to mind, including some I’ve seen covered little or not at all:
The scene following Martin’s blowup with Auntie Shrew, I think, said a lot about his character, especially how apologetic he was as his mother brings the broth into the bedroom for Tim, after which his biggest concern is his brother’s well-being. Some have characterized Martin as being a short-tempered hothead with everybody, but I’ve long thought that the Shrew was the only one who really got his goat, and in my stories I’ve presented my own theory as to why.
The Great Owl can be seen standing still alongside the wall of his lair, hidden in shadow, as Mrs. B passes right by him. It took several viewings before I noticed this. Guess he must sleep standing up.
The final scene begins with the establishing shot of the farm, with the tanker truck parked outside the house, bearing the “NIMH” logo, presumably containing poison gas, ostensibly for the purpose of pest control. Am I the only one who thinks it odd that the National Institute of Mental Health would have such a thing loaded up and ready to go, as if it’s business as usual? As if chasing down and eliminating escaped lab animals happens every day?
That’s what I got so far. I’ll come up with some more in a bit.